Independent reviews · Official external games

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A different
kind of play.

Small discoveries. Clever puzzles. A little adventure. Ten browser games to open when you fancy something different.

Find your next game here. Read our take, learn the controls and play on the creator’s site. No DiamondMorrow account needed.

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10 games · Independent reviews

An author-created Sandspiel landscape with sand, water, plants and a smoking volcano.

Sandspiel

Creative sandboxMouse / touch

Paint with sand, water and fire, then let your tiny world surprise you.

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The blue HexGL racing ship at the starting line of the elevated Cityscape track.

HexGL

Futuristic racingKeyboard

A floating racetrack, a very fast ship and one more chance to get that corner right.

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The official 2048 Classic board after several moves, with 2, 4 and 8 tiles.

2048

Number puzzleKeys / swipe

Slide, combine and keep a little space free. Four directions are all you need.

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Gridland’s opening eight-by-eight resource board with wheat, wood and stone tiles.

Gridland

Match-three / survivalMouse / touch

Match resources by day, then learn how the same board changes after dark.

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Clumsy Bird flying towards a gap between green pipes against a bright blue sky.

Clumsy Bird

One-button arcadeSpace / tap

One little flap at a time: guide a bird through the gaps and find your rhythm.

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A Dark Room’s opening firelit room, with the stoke fire control and a short event log.

A Dark Room

Text adventure / resourcesClick / tap

Start with a fire and discover a text-led world through the choices it gradually reveals.

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Radius Raid gameplay with a white ship, coloured circular enemies and a health bar.

Radius Raid

Arcade survivalKeyboard + mouse

Keep moving, aim into the swarm and make a little breathing room in space.

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BreakLock’s official practice board with nine dots and a four-dot pattern prompt.

BreakLock

DeductionMouse / touch

A hidden pattern, nine dots and feedback that rewards careful elimination.

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Two hand-drawn characters beside the payoff diagram in The Evolution of Trust.

The Evolution of Trust

Interactive storyClick / tap

A playful look at why we cooperate, why we stop and what a second chance can change.

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A gold ball in Astray’s dimly lit brick maze, captured during level one.

Astray

Maze / dexterityKeyboard

Guide a rolling ball through a maze using deliberate keyboard movements.

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